Two small disclosures going into this, I have liked all of the new Star Wars films, this isn’t an attack on them for being bad movies, but rather a critique of what they haven’t done well with. Second, spoiler alert for Rise of Skywalker, in case you couldn’t tell.
Now, if you listen to Paul’s review of Star Wars Episode IX: The Rise of Skywalker, you’ll know how he feels about the film, and while my overall attitude towards it differs, I think all of his points are right on the money, and I’ll be referring to a bunch of those.
I thought that Rise of Skywalker struck a better tonal balance than either of the previous trilogy films, in the balancing homage (like in The Force Awakens) with new lore (like in The Last Jedi). I also thought it was fun, and if you thought of it on it’s own, and not a part of a bigger whole, that it was a good time.
Ultimately, I think it kind of cemented the problems Disney’s handling of the films in the last few years. Paul in the podcast talks about how it’s cowardly, and he uses the example of Rose, and I think that he’s right. Paul makes the statement that people hated Rose in The Last Jedi, so they put her in here minimally, and didn’t really think about what that does to Finn’s story arch, and how as much as he didn’t really care one way or the other about the character, it did matter to the story. He was right.
The problem with Star Wars now, is they try to get rid of the problems, and dive head on in to the success, without really understanding it. Instead of taking Rose away, make her story arch one that redeems her to audiences. There have been countless shows and films where I thought “ugh, I hate that character” (as in hating the portrayal, or the characterization, not good hate like we did with the Emperor in the original trilogy), and then as the show or film series progresses I think “oh that’s awesome he/she went from being one of my least favorite characters to one of my most favorite.” And if Rose had been a background character, like a Wedge Antilles or someone in the original trilogy, and we happened to hate them, you can get rid of them, but not when they’re integral to the story.
I once heard the saying “the customer doesn’t know what they want until you show them,” and I cannot think of anything more true than that in today’s film landscape. Think about Guardians of the Galaxy when you were hearing about Marvel’s next film, and finding out it starred a ‘talking raccoon, and his best friend a talking tree,’ and you probably thought “well, it’s Marvel, so I’ll check it out, but c’mon.” The audience didn’t know what they wanted, then we heard Vin Diesel say “I Am Groot” a hundred times (his best acting performance to date) and we were all down for it.
The Force Awakens is a really fun movie, and there is a lot of good work in it, but ultimately Disney wanted to say “hey you guys hate the prequels, so here is the old style effects, and the old plot line” and it worked really well, and from then on out, they were taking studio notes from one of the most divided and fickle audiences in entertainment. The Force Awakens becomes the highest grossing domestic film in history, but people complain that its too comfortable, and the pendulum swings with The Last Jedi (for the record I like both, but they’re not a cohesive whole, and I think while TLJ is an amazing cinematic work, it’s not that fun of a movie).
About a year and a half ago, after the release and flop of Solo, that Disney would likely do what film studios have most often done and learn the wrong lesson, and unfortunately, I think they’ve done that after each iteration over the last few years.
My hope, is that now that the Skywalker Saga is done, we can step away from this issue. The Mandalorian is a treasure, and I don’t think it had the expectations of the last trilogy, or even of the two Anthology films, which were inherently connected. We have a new trilogy coming out in a few years, and whether it’s something like Knights of the Old Republic, or the Mandalorian with a larger scale, I hope that they go into the writer’s room, and break the story, hit the points that will happen regardless of audience reaction, and start to build, and then if the audiences don’t react well, make smaller course adjustments, and right the ship, don’t take a U-Turn.
Written by Mike Cole